Game Design archive /1

The theory and the practice of designing the experience of a game. (page 1 of 1)

#Game Design #Gamedev #Open Source #Programming #Ramblings
Kulkis on Itch.io

Kulkis on Itch.io

Kulkis has been slightly updated and released as name-your-price on Itch.io. Also, I talk a bit about the game’s code and how it felt to get back to your old code.

Post-mortem for Machine

Post-mortem for Machine

How was Machine at the Heart of the World made? What was the design process? What worked and what didn’t in this game?