Welcome to the amazing world of design patterns! This time in the context of developing video games, but if you’re not into that don’t get discouraged. There is knowledge for every established or aspiring programmer.
It’s very easy to optimize too early, wasting time and resources. Let’s talk about deciding when it makes sense to bother with your code’s speed and when it’s just going to generate problems for you.
Kulkis has been slightly updated and released as name-your-price on Itch.io. Also, I talk a bit about the game’s code and how it felt to get back to your old code.
PHP, whether you love it or hate is, can always surprise you with a new bug (or undocumented behavior). This time it’s PHP’s Mysqli library and how prepared statements can bite you.