
Rock Rush source code & assets
License
Rock Rush source code and game art assets are released under Creative Common Attribution 4.0 International (CC BY 4.0). Github repository also contains assets that are subject to a different license.
Source code
All of the Rock Rush source code is available on github. The game is written in ActionScript 3.0 so a compiler is required. All information about compiling the project can be found in the repository, as well as information about the licenses.
Artwork
This pack contains all the art from game Rock Rush which is a Boulder Dash clone. Art is pixelart, tile size is 12×12. The pack includes:
- 12 animated sprites
- 6 types of walls
- Explosion particle
- Background
- Slice9 system images (button, window, tooltip)
- Items
- Logos
- Explanations and examples
Detailed breakdown:
- Player sprite – standing (frame), running and holding item above (anim)
- Emerald (bonus) – standing (frame), falling and collecting (anim);
- Boulder – standing (frame) and rolling (anim);
- Bomb – standing (frame) and falling/rolling (anim);
- Blob (enemy) – animated;
- Crystaler (enemy) – animated;
- Amoeba (environment) – animated;
- Slime (environment) – animated;
- Explosion (particle) – animated;
- Keys (bonus) – 4 colors, and triple-pack variant for each;
- Exit – closed (frame) and opened (anim);
- Dirt – 4-directional;
- Walls – 4 types, two of which are 4-directional;
- Magic wall – inactive (frame) and active (anim); two variants;
- Doors – 4 colors, static;
- NPCs – 3 different, animated NPCs;
- Sign – static;
- Items – 6 different items, static;
- System – slice9 backgrounds for button, window andd tooltip;
- Backgrounds – ingame and title screen;
- Hud
- Logos