Ramblings archive /1

Talking about things that don’t really fit anything more specific. (page 1 of 1)

#Game Design #Gamedev #Programming #Ramblings

Monstro: Battle Tactics postmortem

After a year since the release of Monstro: Battle Tactics it’s time to look at the project with a critical eye and see what was wrong. And there is a lot to say about what was wrong, unfortunately.